<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-479391766483912479</id><updated>2012-01-05T00:20:34.922-08:00</updated><category term='Game Component'/><category term='Comic Player'/><category term='Preview'/><category term='XNA'/><title type='text'>Zedist's Blog</title><subtitle type='html'>XNA - C# - Apps - Games - Game Components</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://zedistblog.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/479391766483912479/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://zedistblog.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Zedist</name><uri>http://www.blogger.com/profile/11170170543938629892</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-479391766483912479.post-689398519418522852</id><published>2007-05-20T11:05:00.000-07:00</published><updated>2007-05-20T12:07:30.358-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Comic Player'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Component'/><category scheme='http://www.blogger.com/atom/ns#' term='XNA'/><title type='text'>XNA Comic Player Updated</title><content type='html'>After testing Comic Player on the Xbox I discovered the comic content processor only worked on the PC. The new version of the player fixes this bug and comes in two flavors for easier use in PC and Xbox games.&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="http://zedistblog.com/zips/comicplayer_pc.zip"&gt;Windows Game Library project template&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="http://zedistblog.com/zips/comicplayer_xbox.zip"&gt;Xbox Game Library project template&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;Same installation instructions as &lt;a href="http://zedistblog.blogspot.com/2007/03/xna-comic-player-released.html"&gt;last time&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;On a side note, I'm working on making an XNA Comic Maker that exports all the files needed for Comic Player. (comic file, page backgrounds, and transparent &lt;a href="http://en.wikipedia.org/wiki/PNG"&gt;PNG&lt;/a&gt;s for panels)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/479391766483912479-689398519418522852?l=zedistblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zedistblog.blogspot.com/feeds/689398519418522852/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=479391766483912479&amp;postID=689398519418522852' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/479391766483912479/posts/default/689398519418522852'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/479391766483912479/posts/default/689398519418522852'/><link rel='alternate' type='text/html' href='http://zedistblog.blogspot.com/2007/05/xna-comic-player-updated.html' title='XNA Comic Player Updated'/><author><name>Zedist</name><uri>http://www.blogger.com/profile/11170170543938629892</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-479391766483912479.post-2246202001678095795</id><published>2007-03-19T20:42:00.000-07:00</published><updated>2007-05-20T12:06:14.657-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Comic Player'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Component'/><category scheme='http://www.blogger.com/atom/ns#' term='XNA'/><title type='text'>XNA Comic Player Released</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_4NDGFV5bX1E/RgVOiAZX3PI/AAAAAAAAAAU/-eYn5AyJdPU/s1600-h/comicplayer_default.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp2.blogger.com/_4NDGFV5bX1E/RgVOiAZX3PI/AAAAAAAAAAU/-eYn5AyJdPU/s200/comicplayer_default.jpg" alt="" id="BLOGGER_PHOTO_ID_5045525303667449074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Here it is: XNA Comic Player for &lt;a href="http://zedistblog.com/files/comicplayer_pc.zip"&gt;PC&lt;/a&gt; and &lt;a href="http://zedistblog.com/files/comicplayer_xbox.zip"&gt;Xbox&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;To install it, move the zip file to "My Documents\Visual Studio 2005\Templates\ProjectTemplates"&lt;br /&gt;(Restart Visual Studio if it's already running or it won't detect the new template)&lt;br /&gt;&lt;br /&gt;Then add a new project to your solution and choose "XNA Comic Player".&lt;br /&gt;&lt;br /&gt;[Edited May 20, 2007 to match &lt;a href="http://zedistblog.blogspot.com/2007/05/xna-comic-player-updated.html"&gt;updated version&lt;/a&gt;]&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/479391766483912479-2246202001678095795?l=zedistblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zedistblog.blogspot.com/feeds/2246202001678095795/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=479391766483912479&amp;postID=2246202001678095795' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/479391766483912479/posts/default/2246202001678095795'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/479391766483912479/posts/default/2246202001678095795'/><link rel='alternate' type='text/html' href='http://zedistblog.blogspot.com/2007/03/xna-comic-player-released.html' title='XNA Comic Player Released'/><author><name>Zedist</name><uri>http://www.blogger.com/profile/11170170543938629892</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp2.blogger.com/_4NDGFV5bX1E/RgVOiAZX3PI/AAAAAAAAAAU/-eYn5AyJdPU/s72-c/comicplayer_default.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-479391766483912479.post-5507945132794779382</id><published>2007-03-12T02:53:00.000-07:00</published><updated>2007-03-14T00:09:07.408-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Preview'/><category scheme='http://www.blogger.com/atom/ns#' term='Comic Player'/><category scheme='http://www.blogger.com/atom/ns#' term='Game Component'/><category scheme='http://www.blogger.com/atom/ns#' term='XNA'/><title type='text'>XNA Comic Player Preview</title><content type='html'>I always liked the graphic novel segments of the &lt;a href="http://en.wikipedia.org/wiki/Max_payne" target="_zedistnew"&gt;Max Payne&lt;/a&gt; games so I decided to build an &lt;a href="http://en.wikipedia.org/wiki/Microsoft_XNA" target="_zedistnew"&gt;XNA &lt;/a&gt;Game Component that lets you create your own. I'm hoping to have it ready for release soon.&lt;br /&gt;&lt;br /&gt;Here's a screenshot of the default navigation menu:&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_4NDGFV5bX1E/RfUlN_3WGwI/AAAAAAAAAAM/LybPNpdnJyE/s1600-h/comicplayer_alpha.jpg" target="_zedistnew"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_4NDGFV5bX1E/RfUlN_3WGwI/AAAAAAAAAAM/LybPNpdnJyE/s320/comicplayer_alpha.jpg" alt="" id="BLOGGER_PHOTO_ID_5040976280323234562" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Information about Comic Player:&lt;/span&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Works on PC and XBox 360&lt;/li&gt;&lt;li&gt;Supports these resolutions by default: 800x600 (PC and XBox), 1024x768 (PC only), and 1280x720 (XBox only). But you can add your own image files and a small amount of code to support any resolution.&lt;/li&gt;&lt;li&gt;Navigation menu/"Comic VCR" appearance can be customized to match any game.&lt;/li&gt;&lt;li&gt;Custom ".comic" content processor lets you load a comic in about the same way as loading a Texture2D from a file.&lt;/li&gt;&lt;li&gt;Panels can be any shape and appear in any place and in any order you want. So if you like complex interlocking panels read right to left (Japanese manga style) that's fine.&lt;/li&gt;&lt;li&gt;The default navigation menu graphics were all drawn by me except the green A button. Those were made by &lt;a href="http://www.360prophecy.com/" target="_zedistnew"&gt;this guy.&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/479391766483912479-5507945132794779382?l=zedistblog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://zedistblog.blogspot.com/feeds/5507945132794779382/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=479391766483912479&amp;postID=5507945132794779382' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/479391766483912479/posts/default/5507945132794779382'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/479391766483912479/posts/default/5507945132794779382'/><link rel='alternate' type='text/html' href='http://zedistblog.blogspot.com/2007/03/xna-comic-player-preview.html' title='XNA Comic Player Preview'/><author><name>Zedist</name><uri>http://www.blogger.com/profile/11170170543938629892</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_4NDGFV5bX1E/RfUlN_3WGwI/AAAAAAAAAAM/LybPNpdnJyE/s72-c/comicplayer_alpha.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
